The Core allows you to create up to four platforms, however you need to have set foot on normal ground in order to make more blocks after your fourth. To aid you in getting over and through these obstacles you gain the power to manipulate a little block known as the Shadow Core, which allows you to produce a floating brick that can be used to block laser beams, jump over platforms, or in some cases skip almost an entire level. Luckily the game doesn’t punish you too much with these obstacles, there are checkpoints scattered throughout the map that you will respawn at when you die. In order to dodge the various obstacles on the map you must use the provided platforms to leap over and under crystal spikes or flying enemies bent on taking you down, and sometimes even throws some lasers at you which can kill you unless you create a platform to block them. On top of that, progressing through the game will cause various enemies to spawn in and make your life difficult. To navigate this dark but pleasant landscape you need to avoid crystals scattered across the ground that kill you on impact. ![]() Light Fall puts you in control of a little shadow who has no idea who he is and is guided through his adventure by an owl.Īs a small silhouette jumping between platforms you get to explore the beautiful landscape of Numbra, a wasteland of bottomless pits and fields of sharp rocks. Add to that great visuals and a half decent story and you’ve got yourself a game with amazing potential. There’s nothing like a good platformer, you can sit back and enjoy running and jumping across various platforms and obstacles. Reviews // 26th Aug 2018 - 5 years ago // By Matt Wilhelm Light Fall Review
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